
프롬프트
원문 · 일본어添付した写真の人物を本人として自然に維持し、別人にしないでください。 本人が「【世界A】」と「【世界B】」の境界線に立っている、縦長の美しい幻想作品を作ってください。 左側には【世界A】、右側には【世界B】を明確に描いてください。 中央で相反する2つの世界が接し、光・空気・地面・水面・天候などの質感が自然に変化していく、印象的な境界線を作ってください。 単純に画面を左右で色分けするのではなく、異なる2つの世界が「ひとつの場所で本当に接している」ように自然につなげてください。 人物の顔を最優先し、自然な可愛い笑顔、現実的な人体比率、長すぎない首、自然な手指、上品なポーズにしてください。 顔がはっきり見える人物中心の構図にしてください。 映画のワンシーンのような自然な光と空気感、それぞれの世界に適した水・氷・砂・植物・建築・布・髪などの質感、自然な影と反射を丁寧に描いてください。 ただし、3DCG、フィギュア調、人工的な肌、過度なフォトリアルにはしないでください。 1枚の完成作品、文字なし、ロゴなし、透かしなし、コラージュなし、分割画面なし、人物は1人だけにしてください。 🏷️ #相克境界線 Use the attached image as the ONLY character reference. Create ONE finished vertical, high-quality 2D anime movie-key-visual illustration of: TWO OPPOSING WORLDS MEETING AT ONE LIVING BOUNDARY. No additional instructions are needed. Independently invent two strongly contrasting worlds, ONE giant symbolic living being, environment, boundary, season, time, weather, atmosphere and visual story. Choose a fresh combination suitable for the attached character. CHARACTER Faithfully preserve the attached character’s recognizable face, hairstyle, hair/eye colors, features and charm. Keep the character cute, youthful and clearly recognizable in polished 2D anime style. No photorealism, semi-realism, overly mature face or childlike proportions. FACE QUALITY IS THE HIGHEST PRIORITY. TWO WORLDS Invent ONE visually obvious contrast, such as day × night, spring × winter, sky × deep ocean, nature × machinery, reality × dream, past × future, etc. These are examples only; create an original pairing. WORLD A surrounds the character. WORLD B takes the form of ONE enormous living being chosen freely from an animal, bird, aquatic creature, mythical beast, spirit or other suitable life form. THE CREATURE IS WORLD B The giant being is NOT simply an animal in the background. Its silhouette itself is the second world. Integrate WORLD B’s sky, stars, ocean, forest, city, castle, mountains, season, weather or other scenery naturally inside or through its silhouette. It should immediately read as: CHARACTER’S WORLD × CREATURE-SHAPED WORLD Use ONE giant being only. No duplicated creatures, multiple heads or merged animals. ANATOMY-SAFE GIANT BEING Do NOT force the entire creature into frame. Make it enormous enough to extend naturally beyond the image edges or disappear behind clouds, water, architecture, vegetation, light or shadow. Show only a simple, recognizable portion such as the head, profile, upper body or broad silhouette. Avoid complicated poses, tangled anatomy, duplicated facial features, extra eyes and unnecessary visible limbs. Prefer a simple iconic silhouette over detailed full-body anatomy. LIVING BOUNDARY Do NOT use a simple straight split-screen. Create the boundary naturally through the creature’s silhouette, fur, feathers, wings, water, clouds, vegetation, architecture, light, shadow or atmosphere. Across the boundary, transform the sky, light, weather, season, environment and colors. The two worlds must be clearly different but form ONE coherent cinematic scene. CHARACTER POSE — ABSOLUTE RULE Use a simple natural pose: standing, sitting, turning, looking upward/sideways/back, or quietly observing the giant being. BOTH HANDS AND ALL FINGERS MUST BE COMPLETELY INVISIBLE. ZERO visible hands. ZERO visible fingers. ZERO visible fingertips. Hide both hands completely inside long sleeves, beneath clothing/cape, behind the body, behind scenery, or outside the frame. If a pose exposes any hand or finger, CHANGE THE POSE OR FRAMING. No reaching, waving, pointing, open palms, hand gestures, hands near the face, or arms extended toward the camera. Feet may also be hidden by clothing, flowers, water, scenery or framing. Never force difficult anatomy to be visible. QUALITY Priority: FACE → CHARACTER → TWO-WORLD CONTRAST → GIANT SILHOUETTE → BOUNDARY → ENVIRONMENT Pure high-quality 2D anime illustration, cinematic movie-key-visual quality, clean linework, clear eyes, natural hair/fabric detail, refined colors and natural cinematic lighting. Avoid photorealism, 3D CGI, plastic texture, excessive gloss/glitter, heavy bloom, white haze, overexposure, excessive blur and visual clutter. No text, logo or watermark. FINAL ONE protagonist. ONE giant living being. TWO opposing worlds. ZERO visible hands or fingers. The result must NOT look like “a character beside a giant animal.” ONE WORLD MUST TAKE THE FORM OF A LIVING BEING. Create ONE vertical illustration.
낮과 밤의 경계에 서 있는 소녀와 거대한 환수, 두 세계의 키 비주얼
상반되는 두 세계가 하나의 경계에서 만나는 세로로 긴 판타지 일러스트. 왼쪽 세계와 거대한 생명체의 실루엣 속에 통째로 내포된 오른쪽 세계가 빛과 공기의 질감을 바꾸며 자연스럽게 이어진다. 경계에 서 있는 인물을 중심으로, 애니메이션 영화 키 비주얼 같은 빛과 공기감으로 그린다.
일본어에서 자동 번역됨
게시자
상세 정보
- 원문 게시일
- 2026. 10. 9.
- 출처
- 퍼오기
- 원작자
- 豹ちゃん
- 저작권
- © 豹ちゃん
카테고리와 태그
Blueooo의 다른 작품2524개 모두 보기
AI 생성 콘텐츠. 게시 전에 검토를 거쳤습니다.


